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Help map a few icons, and you have a real shot at winning the kit

Johan Ronsse
Johan Ronsse

June 17th, 2026

We're running a contest to improve the icon mapping behind the shadcn/ui Create plugin we shipped yesterday — and so far only five people have played, two of whom are part of Obra and can't win. So the field is tiny: map even a single icon and you have a real shot at winning a license to Obra shadcn/ui.

The game#

The plugin can swap every Lucide icon in the kit over to Phosphor, Tabler, or Remix in one go. That’s powered by a dataset of equivalence — a table pairing each Lucide icon with its closest match in each set. The feature is only ever as good as that data, so the better the mapping, the better the swaps.

Play it here. Sign in with GitHub, look at a Lucide icon, pick the best match, move on. It’s fast, works on mobile, and you can stop whenever — tap through a few on your phone and you’re already in the running.

The icon mapping game: a Lucide icon on the left, with candidate equivalents to choose from in Phosphor, Tabler, and Remix
You're shown a Lucide icon and pick its closest match in Phosphor, Tabler, and Remix — one screen, three sets, then save and move to the next.

Most of the data is still open#

We didn’t start from zero: 170+ icons came already mapped from the shadcn codebase — the base data we built on top of. shadcn even replied to our tweet about it:

But that base is just 26% of the work — roughly three-quarters of the equivalences across Phosphor, Tabler, and Remix are still waiting to be filled in.

And this isn’t only for our kit — it’s completely open, to help the ecosystem. The dataset can be downloaded straight from the website, so any creator can use the set — other shadcn/ui kit creators, shadcn himself, or any developer tools building on top of Lucide. Every icon you map makes that shared dataset better for everyone.

Get in before the deadline#

The winner is announced Thursday the 18th at 11:15 Central Time (US) — not much time left. Take part here.

Even after the contest, the game stays online and the dataset stays downloadable — we hope more people keep improving it over time.

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